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SECOND CIRCLE SPELLS

Ex Uus (agility)
Ex Uus temporarily increases the skill of the targeted creature. The amount of increase depends on the caster’s skill. Ex Uus
Spell Reagents: Blood Moss, Mandrake Root
Uus Wis (Cunning)
uus Wis temporarily increases a being’s intelligence. This spell’s strength depends on the skill of the mage casting it. Uus Wis
Spell Reagents: Nightshade, Mandrake Root
An Nox (Cure)
This spell neutralizes a “nox”, or poison. An Nox
Spell Reagents: Garlic, Ginseng
An Mani (Harm)
In direct opposition to the healing power of In Mani (First Circle), this spell concentrates powers of harm around a single creature. The strength of the spell depends on the caster’s skill. An Mani
Spell Reagents: Nightshade, Spider’s Silk
In Jux (Magic Trap)
In Jux creates an explosive trap on any usable object. The next time this object is used, the trap will go off. Each trap explodes only once. In Jux
Spell Reagents: Garlic, Sulphurous Ash, Spider's Silk
An Jux (Magic Untrap)
An Jux removes any magical trap that may have been cast on an object. Each casting removes traps from a single object. An Jux
Spell Reagents: Sulphurous Ash, Blood Moss
Uus Sanct (Protection)
Uus Sanct temporarily increases a creature’s ability to withstand the blows of its foes (whether physical or magical). The more experienced the caster is the greater the protection he or she can offer others. Uus Sanct
Spell Reagents: Garlic, Ginseng, Sulphurous Ash
Uus Mani (Strength)
Uus Mani temporarily increases a creature’s strength to the extent that the caster’s skill allows. Uus Mani
Spell Reagents: Mandrake Root, Nightshade