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ANATOMYAssociated Professional Title: Healer Main Statistic Used: Intelligence Supplemental Statistic Used: Dexterity Skill Use: Use Through Skill List Trained By: Healer, Wandering Healer, Healer Guildmaster, Artist, Sculptor Description: Using anatomy will allow you to assess the physical characteristics of another player, monster, or animal. When you use this skill from your skills menu, you will be given a targeting cursor. When you click this cursor on another player or animal, and successfully use the skill, you will be given information about their physical condition. Also, this skill will increase damage up to 20% in combat dependent upon your skill level. Anatomy skill will also play a role in healing. The greater your skill in anatomy, the more damage that you can heal using the healing skill. In order to cure a poisoned player, you must have a minimum of 60 anatomy, and to resurrect a player, you must have a minimum of 80 anatomy. The following is a rough guide to assessing a target's strength/dexterity:
Best Use: Anatomy is necessary for full development of the healing skill. Otherwise, this hould only be used as a secondary skill. Use it to judge the danger in tackling an opponent, whether animal, monster, or human. |
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