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WINDOWS & BUTTONS
Flexible Windows Anytime you set a resolution for UO that causes the play area to be smaller than the screen area you're using to play the game, the remainder of the screen area is black. You can then move any of the smaller movable windows (for example, your Character Window or the small overhead map) to the black area, so that they don't overlap the play area. How do you set this up? To change the resolution for UO, see Display, p. X.X. Since the UO play area can be up to 800 x 600, any resolution that is larger than 800 x 600 (i.e., 1024 x 768) fills the remaining UO screen area with black. This is possible both when running in full-screen mode (Use full screen display toggle on the Display screen) or when running with a window that is larger than 640 x 480. (To make the UO screen area window larger or smaller, click-and-drag its lower right corner, just as you would resize any other window.) To move the play area around within a larger screen area, click-and-drag the gold braid border in the direction you want to move the play area. Common Buttons Important game options can be accessed by using the Options button on your Character Window. There are three different screens you can access. Each of the configuration screens has the following buttons: Cancel: Cancels all changes made on the screen since it was opened or saved. Apply: Saves all changes for the duration of the current play session. Default: Erases all previous changes, returning the screen to its pre-set default values. Okay: Permanently saves all changes made on the screen since it was last opened or saved. |
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