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INTERFACE & DISPLAY

Interface
These options affect your interface controls:
Run mouse: in a separate thread is a toggle that affects the way your mouse tracks on screen. This should be necessary only in very rare cases, as advised by Product Support.

Enable pathfinding: with double-right-click (toggle) allows you to turn pathfinding on or off.

Combat Tab Key: allows you to toggle between holding down the t key to remain in War Mode or tapping the t key to toggle yourself in and out of War Mode.

Offset interface windows: is a toggle that allows you choose whether new interface windows will open directly over older ones, or be offset elsewhere on the screen.

Automatically arrange minimized windows: is a toggle that allows you to turn automatic arrangement of minimized windows on or off.

Assume "Play As Ghost": is a toggle which disables instant resurrection

Display
These options affect the visual presentation of the game.

Enable page flipping: is a toggle that may be necessary with certain video cards. It affects the way the game buffers art as it appears on the screen.

Use GDI in full screen display: (toggle). Select this option if your video card has problems with DirectX drivers.

Use full screen display: is a toggle that allows you to switch from a window to a full-screen display.

Full screen resolution: includes three buttons that allow you to set the resolution of your game window:

Available Screen Resolutions are:
• 640 x 480
• 800 x 600
• 1024 x 768

Game Play Window Size : includes two buttons that allow you to set the resolution of the UO game play window:

Available Screen Resolutions are:
• 640 x 480
• 800 x 600

Switch to 565 color mode: is a check box that can put the game into 565 color mode. This option may be necessary on systems running certain video cards under Windows NT.

Adjust how long speech remains on screen: is a slider that allows you to set how long speech remains displayed on your screen.

Scale speech: is a toggle that (when On) leaves longer speech on the screen for a longer time than shorter speech.

Enable frame skipping: is an option which may improve game response time on some slow systems, at the cost of some visual realism.

Speech color: allows you to set the color in which your words will appear when you speak. See Color (above) for more details.

Emote color: allows you to display pre-set text in a second color. You can switch from your speech color to your emote color using a Macro (see above) or the colon text flag. See Color (above) for more details.

Combat Cursor Color: allows you to set the color in which your targeting cursor will appear while you are in War Mode. See Color (above) for more details.